Updated README
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# peon
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# The peon programming language
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Peon is a simple, functional, async-first programming language with a focus on correctness and speed
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Peon is a simple, functional, async-first programming language with a focus on correctness and speed
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@ -41,3 +41,8 @@ being a breeze to use.
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Also, peon will feature [structured concurrency](https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/) with coroutines (think Futures/Fibers but without
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Also, peon will feature [structured concurrency](https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/) with coroutines (think Futures/Fibers but without
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callback hell). Since, unlike Lox, peon isn't a toy language, there's obviously plans to implement creature comforts
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callback hell). Since, unlike Lox, peon isn't a toy language, there's obviously plans to implement creature comforts
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like an import system, exception handling, a package manager, etc.
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like an import system, exception handling, a package manager, etc.
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## The name
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The name for peon comes from my and [Productive2's](https://git.nocturn9x.space/prod2) genius and is a result of shortening
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the name of the fastest animal on earth: the **Pe**regrine Falc**on**. I guess I wanted this to mean peon will be blazing fast
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