Updated 2025-11-09 03:51:54 +01:00
A strong chess engine written in Nim
Updated 2025-11-07 23:19:31 +01:00
C++ chess engine, supposed to be good (it isn't)
Updated 2025-11-07 00:43:44 +01:00
A minimal init system written in Nim
Updated 2025-11-01 14:36:07 +01:00
A strong chess engine written in Nim
Updated 2025-10-20 12:16:44 +02:00
Updated 2025-10-03 00:12:54 +02:00
A proof of concept for an experimental structured concurrency framework written in Python
Updated 2025-10-01 17:45:30 +02:00
Updated 2025-10-01 07:21:53 +02:00
NNs for the Chaos chess engine
Updated 2025-09-27 00:40:22 +02:00
A repository for storing and managing Heimdall's neural networks
Updated 2025-07-16 23:19:25 +02:00
Work in progress for Peon 0.2.x
Updated 2025-02-20 11:50:17 +01:00
Computers Playing Games
Updated 2024-11-09 14:53:36 +01:00
Compilation of MD5 checksums for games and goodies from GOG.com
Updated 2024-07-10 03:12:36 +02:00
A zero-dependency advanced math parsing library written in pure, idiomatic nim
Updated 2024-02-28 14:23:16 +01:00
Updated 2024-01-09 15:44:52 +01:00
Updated 2023-10-18 16:41:37 +02:00
Peon is a modern, multi-paradigm, async-first programming language with a focus on correctness and speed
Updated 2023-10-01 13:14:36 +02:00
Updated 2023-07-30 16:58:22 +02:00
Andrei Jiroh's personal dotfiles for Linux/WSL and possibly Windows in the future.
Updated 2023-07-25 16:06:19 +02:00
Updated 2023-07-03 15:04:32 +02:00