Simplified reallocate() and more failed attempts at fixing GC issues

This commit is contained in:
Mattia Giambirtone 2022-11-04 15:30:22 +01:00
parent e09db61bc6
commit 1e29796278
3 changed files with 14 additions and 21 deletions

View File

@ -114,7 +114,7 @@ proc collect*(self: var PeonVM)
proc reallocate*(self: var PeonVM, p: pointer, oldSize: int, newSize: int): pointer = proc reallocate*(self: var PeonVM, p: pointer, oldSize: int, newSize: int): pointer =
## Simple wrapper around realloc/dealloc with ## Simple wrapper around realloc with
## built-in garbage collection ## built-in garbage collection
self.gc.bytesAllocated.current += newSize - oldSize self.gc.bytesAllocated.current += newSize - oldSize
try: try:
@ -124,14 +124,7 @@ proc reallocate*(self: var PeonVM, p: pointer, oldSize: int, newSize: int): poin
echo &"DEBUG - Memory manager: Deallocating {oldSize} bytes of memory" echo &"DEBUG - Memory manager: Deallocating {oldSize} bytes of memory"
else: else:
echo "DEBUG - Memory manager: Deallocating 1 byte of memory" echo "DEBUG - Memory manager: Deallocating 1 byte of memory"
dealloc(p)
elif (oldSize > 0 and not p.isNil() and newSize > oldSize) or oldSize == 0: elif (oldSize > 0 and not p.isNil() and newSize > oldSize) or oldSize == 0:
self.gc.bytesAllocated.total += newSize - oldSize
when debugStressGC:
self.collect()
else:
if self.gc.bytesAllocated.current > self.gc.nextGC:
self.collect()
when debugMem: when debugMem:
if oldSize == 0: if oldSize == 0:
if newSize > 1: if newSize > 1:
@ -140,18 +133,18 @@ proc reallocate*(self: var PeonVM, p: pointer, oldSize: int, newSize: int): poin
echo "DEBUG - Memory manager: Allocating 1 byte of memory" echo "DEBUG - Memory manager: Allocating 1 byte of memory"
else: else:
echo &"DEBUG - Memory manager: Resizing {oldSize} bytes of memory to {newSize} bytes" echo &"DEBUG - Memory manager: Resizing {oldSize} bytes of memory to {newSize} bytes"
result = realloc(p, newSize) self.gc.bytesAllocated.total += newSize - oldSize
when debugMem: when debugStressGC:
if p.isNil() and newSize == 0: self.collect()
echo &"DEBUG - Memory manager: Warning, asked to dealloc() nil pointer from {oldSize} to {newSize} bytes, ignoring request" else:
elif oldSize > 0 and p.isNil(): if self.gc.bytesAllocated.current > self.gc.nextGC:
echo &"DEBUG - Memory manager: Warning, asked to realloc() nil pointer from {oldSize} to {newSize} bytes, ignoring request" self.collect()
result = realloc(p, newSize)
except NilAccessDefect: except NilAccessDefect:
stderr.write("Peon: could not manage memory, segmentation fault\n") stderr.writeLine("Peon: could not manage memory, segmentation fault")
quit(139) # For now, there's not much we can do if we can't get the memory we need, so we exit quit(139) # For now, there's not much we can do if we can't get the memory we need, so we exit
template resizeArray*(self: var PeonVM, kind: untyped, p: pointer, oldCount, newCount: int): untyped = template resizeArray*(self: var PeonVM, kind: untyped, p: pointer, oldCount, newCount: int): untyped =
## Handy template to resize a dynamic array ## Handy template to resize a dynamic array
cast[ptr UncheckedArray[kind]](reallocate(self, p, sizeof(kind) * oldCount, sizeof(kind) * newCount)) cast[ptr UncheckedArray[kind]](reallocate(self, p, sizeof(kind) * oldCount, sizeof(kind) * newCount))
@ -178,9 +171,9 @@ proc allocate*(self: var PeonVM, kind: ObjectKind, size: typedesc, count: int):
of String: of String:
result.str = cast[ptr UncheckedArray[char]](self.reallocate(nil, 0, sizeof(size) * count)) result.str = cast[ptr UncheckedArray[char]](self.reallocate(nil, 0, sizeof(size) * count))
result.len = count result.len = count
self.gc.bytesAllocated.current += sizeof(size) * count
else: else:
discard # TODO discard # TODO
self.gc.bytesAllocated.current += sizeof(size) * count
self.gc.objects.add(result) self.gc.objects.add(result)
self.gc.pointers.incl(cast[uint64](result)) self.gc.pointers.incl(cast[uint64](result))

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@ -26,7 +26,7 @@ const debugSerializer* {.booldefine.} = false # Validate the bytecode serialize
const debugStressGC* {.booldefine.} = false # Make the GC run a collection at every allocation (VERY SLOW!) const debugStressGC* {.booldefine.} = false # Make the GC run a collection at every allocation (VERY SLOW!)
const PeonBytecodeMarker* = "PEON_BYTECODE" # Magic value at the beginning of bytecode files const PeonBytecodeMarker* = "PEON_BYTECODE" # Magic value at the beginning of bytecode files
const HeapGrowFactor* = 2 # The growth factor used by the GC to schedule the next collection const HeapGrowFactor* = 2 # The growth factor used by the GC to schedule the next collection
const FirstGC* = 1024 * 1024; # How many bytes to allocate before running the first GC const FirstGC* = 1024; # How many bytes to allocate before running the first GC
const enableVMChecks* {.booldefine.} = true; # Enables all types of compiler (nim-wise) checks in the VM const enableVMChecks* {.booldefine.} = true; # Enables all types of compiler (nim-wise) checks in the VM
# List of paths where peon looks for modules, in order (empty path means current directory, which always takes precedence) # List of paths where peon looks for modules, in order (empty path means current directory, which always takes precedence)
const moduleLookupPaths*: seq[string] = @["", "src/peon/stdlib"] const moduleLookupPaths*: seq[string] = @["", "src/peon/stdlib"]

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@ -1,14 +1,14 @@
import std; import std;
var x: uint64 = 1000000'u64; var x = 10000;
var y = "just a test"; var y = "just a test";
print(y); print(y);
print("Starting GC torture test"); print("Starting GC torture test");
print(x); print(x);
while x > 0'u64 { while x > 0 {
"hello"; "hello";
x = x - 1'u64; x = x - 1;
} }
print("END"); print("END");
print(y); print(y);