CPG/README.md

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# CPG - Computers playing games
A silly project going down the rabbithole of making the pinnacle of human advancement
in semiconductor technology smart enough to play tic tac toe.
## Plans
- Tic Tac Toe (optimal) -> Done
- Connect 4 (optinal)
- Checkers (optimal?)
- Chess -> WIP
All of these games will be played using decision trees searched using the minimax algorithm or variations thereof (maybe a bit of neural networks too, who knows).
Ideally I'd like to implement a bunch of stuff such as move reordering, alpha-beta pruning and transpositions in order to improve both
processing time and decision quality. Very much WIP.