mdsim/particle.nim

20 lines
474 B
Nim

import linalg
# define types
type
Particle* = object
name*: string
pos*: Vector
vel*: Vector
acc*: Vector
mass*: float
func `$`*(part: Particle): string =
# Conversion to xyz
part.name & " " & $part.pos
func newParticle*(name: string, pos: Vector, mass: float): Particle =
Particle(name: name, pos: pos, vel: vector0(), acc: vector0(), mass: mass)
func massFromName*(name: string): float =
1.0 # TODO implement