207 lines
6.9 KiB
Nim
207 lines
6.9 KiB
Nim
# Copyright 2022 Mattia Giambirtone & All Contributors
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import ../../memory/allocator
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import ../../config
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import baseObject
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import iterable
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type
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Entry = object
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## Low-level object to store key/value pairs.
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## Using an extra value for marking the entry as
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## a tombstone instead of something like detecting
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## tombstones as entries with null keys but full values
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## may seem wasteful. The thing is, though, that since
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## we want to implement sets on top of this hashmap and
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## the implementation of a set is *literally* a dictionary
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## with empty values and keys as the elements, this would
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## confuse our findEntry method and would force us to override
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## it to account for a different behavior.
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## Using a third field takes up more space, but saves us
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## from the hassle of rewriting code
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key: ptr Obj
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value: ptr Obj
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tombstone: bool
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HashMap* = object of Iterable
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## An associative array with O(1) lookup time,
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## similar to nim's Table type, but using raw
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## memory to be more compatible with JAPL's runtime
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## memory management
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entries: ptr UncheckedArray[ptr Entry]
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# This attribute counts *only* non-deleted entries
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actual_length: int
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proc newHashMap*: ptr HashMap =
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## Initializes a new, empty hashmap
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result = allocateObj(HashMap, ObjectType.Dict)
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result.actual_length = 0
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result.entries = nil
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result.capacity = 0
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result.length = 0
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proc freeHashMap*(self: ptr HashMap) =
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## Frees the memory associated with the hashmap
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discard freeArray(UncheckedArray[ptr Entry], self.entries, self.capacity)
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self.length = 0
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self.actual_length = 0
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self.capacity = 0
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self.entries = nil
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proc findEntry(self: ptr UncheckedArray[ptr Entry], key: ptr Obj, capacity: int): ptr Entry =
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## Low-level method used to find entries in the underlying
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## array, returns a pointer to an entry
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var capacity = uint64(capacity)
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var idx = uint64(key.hash()) mod capacity
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while true:
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result = self[idx]
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if system.`==`(result.key, nil):
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# We found an empty bucket
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break
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elif result.tombstone:
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# We found a previously deleted
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# entry. In this case, we need
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# to make sure the tombstone
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# will get overwritten when the
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# user wants to add a new value
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# that would replace it, BUT also
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# for it to not stop our linear
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# probe sequence. Hence, if the
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# key of the tombstone is the same
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# as the one we're looking for,
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# we break out of the loop, otherwise
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# we keep searching
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if result.key == key:
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break
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elif result.key == key:
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# We were looking for a specific key and
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# we found it, so we also bail out
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break
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# If none of these conditions match, we have a collision!
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# This means we can just move on to the next slot in our probe
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# sequence until we find an empty slot. The way our resizing
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# mechanism works makes the empty slot invariant easy to
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# maintain since we increase the underlying array's size
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# before we are actually full
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idx = (idx + 1) mod capacity
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proc adjustCapacity(self: ptr HashMap) =
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var newCapacity = growCapacity(self.capacity)
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var entries = allocate(UncheckedArray[ptr Entry], Entry, newCapacity)
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var oldEntry: ptr Entry
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var newEntry: ptr Entry
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self.length = 0
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for x in countup(0, newCapacity - 1):
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entries[x] = allocate(Entry, Entry, 1)
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entries[x].tombstone = false
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entries[x].key = nil
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entries[x].value = nil
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for x in countup(0, self.capacity - 1):
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oldEntry = self.entries[x]
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if not system.`==`(oldEntry.key, nil):
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newEntry = entries.findEntry(oldEntry.key, newCapacity)
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newEntry.key = oldEntry.key
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newEntry.value = oldEntry.value
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self.length += 1
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discard freeArray(UncheckedArray[ptr Entry], self.entries, self.capacity)
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self.entries = entries
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self.capacity = newCapacity
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proc setEntry(self: ptr HashMap, key: ptr Obj, value: ptr Obj): bool =
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if float64(self.length + 1) >= float64(self.capacity) * MAP_LOAD_FACTOR:
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self.adjustCapacity()
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var entry = findEntry(self.entries, key, self.capacity)
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result = system.`==`(entry.key, nil)
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if result:
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self.actual_length += 1
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self.length += 1
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entry.key = key
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entry.value = value
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entry.tombstone = false
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proc `[]`*(self: ptr HashMap, key: ptr Obj): ptr Obj =
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var entry = findEntry(self.entries, key, self.capacity)
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if system.`==`(entry.key, nil) or entry.tombstone:
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raise newException(KeyError, "Key not found: " & $key)
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result = entry.value
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proc `[]=`*(self: ptr HashMap, key: ptr Obj, value: ptr Obj) =
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discard self.setEntry(key, value)
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proc len*(self: ptr HashMap): int =
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result = self.actual_length
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proc del*(self: ptr HashMap, key: ptr Obj) =
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if self.len() == 0:
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raise newException(KeyError, "delete from empty hashmap")
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var entry = findEntry(self.entries, key, self.capacity)
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if not system.`==`(entry.key, nil):
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self.actual_length -= 1
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entry.tombstone = true
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else:
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raise newException(KeyError, "Key not found: " & $key)
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proc contains*(self: ptr HashMap, key: ptr Obj): bool =
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let entry = findEntry(self.entries, key, self.capacity)
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if not system.`==`(entry.key, nil) and not entry.tombstone:
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result = true
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else:
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result = false
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iterator keys*(self: ptr HashMap): ptr Obj =
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var entry: ptr Entry
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for i in countup(0, self.capacity - 1):
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entry = self.entries[i]
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if not system.`==`(entry.key, nil) and not entry.tombstone:
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yield entry.key
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iterator values*(self: ptr HashMap): ptr Obj =
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for key in self.keys():
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yield self[key]
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iterator pairs*(self: ptr HashMap): tuple[key: ptr Obj, val: ptr Obj] =
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for key in self.keys():
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yield (key: key, val: self[key])
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iterator items*(self: ptr HashMap): ptr Obj =
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for k in self.keys():
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yield k
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proc `$`*(self: ptr HashMap): string =
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var i = 0
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result &= "{"
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for key, value in self.pairs():
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result &= $key & ": " & $value
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if i < self.len() - 1:
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result &= ", "
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i += 1
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result &= "}" |