peon/README.md

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# The peon programming language
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Peon is a simple, functional, async-first programming language with a focus on correctness and speed
## Project structure
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- `src/` -> Contains the entirety of peon's toolchain
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- `src/memory/` -> Contains peon's memory allocator and GC (TODO)
- `src/frontend/` -> Contains the tokenizer, parser and compiler
- `src/frontend/meta/` -> Contains shared error definitions, AST node and token
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declarations as well as the bytecode used by the compiler
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- `src/backend/` -> Contains the peon VM and type system
- `src/util/` -> Contains utilities such as the bytecode debugger and serializer as well
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as procedures to handle multi-byte sequences
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- `src/config.nim` -> Contains compile-time configuration variables
- `src/main.nim` -> Ties up the whole toolchain together by tokenizing,
parsing, compiling, debugging, (de-)serializing and executing peon code
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- `docs/` -> Contains documentation for various components of peon (bytecode, syntax, etc.)
- `tests/` -> Contains tests (both in peon and Nim) for the toolchain
## Credits
- Araq, for creating the amazing language that is [Nim](https://nim-lang.org)
- The Nim community and contributors, for making Nim what it is today
- Bob Nystrom, for his amazing [book](https://craftinginterpreters.com) that inspired me
and taught me how to actually make a programming language
- [Njsmith](https://vorpus.org/), for his awesome articles on structured concurrency
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## Project State
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**Disclaimer**: The project is still in its very early days: lots of stuff is not implemented, a work in progress or
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otherwise outright broken. Feel free to report bugs!
Also, yes: peon is yet another programming language inspired by Bob's book, but it is also **very**
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different from Lox, which is an object-oriented, dynamically typed and very high level programming language, whereas
peon is a statically-typed, functional language which aims to allow low-level interfacing with C and Nim code while
being a breeze to use.
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Also, peon will feature [structured concurrency](https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/) with coroutines (think Futures/Fibers but without
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callback hell). Since, unlike Lox, peon isn't a toy language, there's obviously plans to implement creature comforts
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like an import system, exception handling, a package manager, etc.
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## The name
The name for peon comes from my and [Productive2's](https://git.nocturn9x.space/prod2) genius and is a result of shortening
the name of the fastest animal on earth: the **Pe**regrine Falc**on**. I guess I wanted this to mean peon will be blazing fast