japl/src/vm.nim

861 lines
34 KiB
Nim

# Copyright 2020 Mattia Giambirtone
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
## A stack-based bytecode virtual machine implementation.
## This is the entire runtime environment for JAPL
{.experimental: "implicitDeref".}
## Standard library imports
import strformat
## Our modules
import config
when not SKIP_STDLIB_INIT:
import stdlib
import compiler
import meta/opcode
import meta/frame
import types/baseObject
import types/japlString
import types/japlNil
import types/exception
import types/numbers
import types/boolean
import types/methods
import types/typeutils
import types/function
import types/native
import types/arrayList
import types/simpleHashMap
import multibyte
when DEBUG_TRACE_VM:
import util/debug
import terminal
type
KeyboardInterrupt* = object of CatchableError
## Custom exception to handle Ctrl+C
InterpretResult* = enum
## All possible interpretation results
Ok,
CompileError,
RuntimeError
VM* = object
## A wrapper around the virtual machine
## functionality. Using custom heap allocated
## types for everything might sound excessive,
## but bad things happen when nim's GC puts its
## hands on JAPL-owned objects, so it was decided
## to reduce the GC's impact to a minimal
lastPop*: ptr Obj
source*: ptr String
frames*: ptr ArrayList[CallFrame]
stack*: ptr ArrayList[ptr Obj]
objects*: ptr ArrayList[ptr Obj]
globals*: ptr SimpleHashMap
cached*: array[6, ptr Obj]
file*: ptr String
func handleInterrupt() {.noconv.} =
## Raises an appropriate exception
## to let us catch and handle
## Ctrl+C gracefully
raise newException(KeyboardInterrupt, "Ctrl+C")
proc initStack*(self: var VM) =
## Initializes the VM's stack, frame stack
## and objects arraylist
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Resetting the stack"
self.stack = newArrayList[ptr Obj]()
self.objects = newArrayList[ptr Obj]()
self.frames = newArrayList[CallFrame]()
proc resetStack*(self: VM) =
## Resets the VM's stack to a blank state
while self.stack.len() >= 1:
discard self.stack.pop()
while self.frames.len() >= 1:
discard self.frames.pop()
proc getBoolean(self: VM, kind: bool): ptr Obj =
## Tiny little optimization for booleans
## which are pre-allocated on startup
if kind:
return self.cached[0]
else:
return self.cached[1]
proc error*(self: VM, error: ptr JAPLException) =
## Reports runtime errors with a nice traceback
# TODO: Once we have proper exceptions,
# this procedure will be used to report
# those that were not catched and managed
# to climb the call stack to the first
# frame (the global code object)
# Exceptions are objects too and they need to
# be freed like any other entity in JAPL
self.objects.append(error) # TODO -> Move this somewhere else to mark exceptions even before they are raised
var previous = "" # All this stuff seems overkill, but it makes the traceback look nicer
var repCount = 0 # and if we are here we are far beyond a point where performance matters anyway
var mainReached = false
var output = ""
stderr.write("An unhandled exception occurred, traceback below:\n")
for frame in reversed(self.frames):
if mainReached:
break
var function = frame.function
var line = function.chunk.lines[frame.ip]
if function.name == nil:
output = &" File '{self.file}', line {line}, in <module>:"
mainReached = true
else:
output = &" File '{self.file}', line {line}, in {stringify(function.name)}():"
if output != previous:
if repCount > 0:
stderr.write(&" ...previous line repeated {repCount} more times...\n")
repCount = 0
previous = output
stderr.write(&"{output}\n")
else:
repCount += 1
stderr.write(error.stringify())
stderr.write("\n")
self.resetStack()
proc pop*(self: VM): ptr Obj =
## Pops an object off the stack
result = self.stack.pop()
proc push*(self: VM, obj: ptr Obj) =
## Pushes an object onto the stack
self.stack.append(obj)
if obj notin self.objects and obj notin self.cached:
self.objects.append(obj)
proc push*(self: VM, ret: returnType): bool =
## Pushes a return value from a builtin
## method onto the stack and handles errors
result = true
case ret.kind:
of returnTypes.Object:
self.push(ret.result)
of returnTypes.Exception:
self.error(cast[ptr JAPLException](ret.result))
result = false
of returnTypes.True:
self.push(self.cached[0])
of returnTypes.False:
self.push(self.cached[1])
of returnTypes.Nil:
self.push(self.cached[2])
of returnTypes.Inf:
self.push(self.cached[3])
of returnTypes.nInf:
self.push(self.cached[4])
of returnTypes.NotANumber:
self.push(self.cached[5])
proc peek*(self: VM, distance: int): ptr Obj =
## Peeks an object (at a given distance from the
## current index) from the stack
return self.stack[self.stack.high() - distance]
proc call(self: var VM, function: ptr Function, argCount: int): bool =
## Sets up the call frame and performs error checking
## when calling callables
if argCount < function.arity:
var arg: string
if function.arity > 1:
arg = "s"
self.error(newTypeError(&"function '{stringify(function.name)}' takes at least {function.arity} argument{arg}, got {argCount}"))
return false
elif argCount > function.arity and (argCount - function.arity) - function.optionals != 0:
self.error(newTypeError(&"function '{stringify(function.name)}' takes at least {function.arity} arguments and at most {function.arity + function.optionals}, got {argCount}"))
return false
if self.frames.len() == FRAMES_MAX:
self.error(newRecursionError("max recursion depth exceeded"))
return false
let slot = self.stack.high() - argCount
var frame = CallFrame(function: function, ip: 0, slot: slot, stack: self.stack)
self.frames.append(frame)
return true
proc call(self: var VM, native: ptr Native, argCount: int): bool =
## Does the same as self.call, but with native functions
if argCount != native.arity and native.arity != -1:
self.error(newTypeError(&"function '{stringify(native.name)}' takes {native.arity} argument(s), got {argCount}"))
return false
let slot = self.stack.high() - argCount + 1
var args: seq[ptr Obj]
for i in countup(slot, self.stack.high()):
args.add(self.stack[i])
let nativeResult = native.nimproc(args)
for i in countup(slot - 1, self.stack.high()):
discard self.pop() # TODO once stack is a custom datatype,
# just reduce its length
case nativeResult.kind:
of retNative.True:
self.push(self.getBoolean(true))
of retNative.False:
self.push(self.getBoolean(false))
of retNative.Object:
self.push(nativeResult.result)
of retNative.Nil:
self.push(self.cached[2])
of retNative.Inf:
self.push(self.cached[3])
of retNative.nInf:
self.push(self.cached[4])
of retNative.NotANumber:
self.push(self.cached[5])
of retNative.Exception:
self.error(cast[ptr JaplException](nativeResult.result))
return false
return true
proc callObject(self: var VM, callee: ptr Obj, argCount: uint8): bool =
## Wrapper around call() to do type checking
if callee.isCallable():
case callee.kind:
of ObjectType.Function:
return self.call(cast[ptr Function](callee), int(argCount))
of ObjectType.Native:
return self.call(cast[ptr Native](callee), int(argCount))
else: # TODO: Classes
discard # Unreachable
else:
self.error(newTypeError(&"object of type '{callee.typeName()}' is not callable"))
return false
proc defineGlobal*(self: var VM, name: string, value: ptr Obj) =
## Adds a key-value couple to the VM's global scope
self.globals[name.asStr()] = value
proc readByte(self: CallFrame): uint8 =
## Reads a single byte from the given
## frame's chunk of bytecode
inc(self.ip)
result = self.function.chunk.code[self.ip - 1]
proc readBytes(self: CallFrame): int =
## Reads and decodes 3 bytes from the
## given frame's chunk into an integer
var arr = [self.readByte(), self.readByte(), self.readByte()]
copyMem(result.addr, unsafeAddr(arr), sizeof(arr))
proc readShort(self: CallFrame): uint16 =
## Reads a 16 bit number from the
## given frame's chunk
fromDouble([self.readByte(), self.readByte()])
proc readConstant(self: CallFrame): ptr Obj =
## Reads a constant from the given
## frame's constant table
var arr = [self.readByte(), self.readByte(), self.readByte()]
var idx: int
copyMem(idx.addr, arr.addr, sizeof(arr))
result = self.function.chunk.consts[idx]
when DEBUG_TRACE_VM:
proc showRuntime*(self: VM, frame: CallFrame, iteration: uint64) =
## Shows debug information about the current
## state of the virtual machine
let view = frame.getView()
setForegroundColor(fgMagenta)
if iteration > 1:
echo "" # To separate different iterations
stdout.write("DEBUG - VM: General information\n")
setForegroundColor(fgGreen)
stdout.write(&"DEBUG - VM:\tIteration -> ")
setForegroundColor(fgYellow)
stdout.write(&"{iteration}\n")
setForegroundColor(fgGreen)
stdout.write("DEBUG - VM:\tStack -> ")
setForegroundColor(fgYellow)
stdout.write("[")
for i, v in self.stack:
stdout.write(stringify(v))
if i < self.stack.high():
stdout.write(", ")
stdout.write("]")
setForegroundColor(fgGreen)
stdout.write("\nDEBUG - VM: \tGlobals -> ")
setForegroundColor(fgYellow)
stdout.write("{")
var i = 0
for k, v in self.globals.pairs():
stdout.write(&"'{k}': {stringify(v)}")
if i < self.globals.len() - 1:
stdout.write(", ")
i += 1
stdout.write("}")
setForegroundColor(fgMagenta)
stdout.write("\nDEBUG - VM: Frame information\n")
setForegroundColor(fgGreen)
stdout.write("DEBUG - VM:\tType -> ")
setForegroundColor(fgYellow)
if frame.function.name == nil:
stdout.write("main\n")
else:
stdout.write(&"function, '{frame.function.name.stringify()}'\n")
setForegroundColor(fgGreen)
stdout.write(&"DEBUG - VM:\tCount -> ")
setForegroundColor(fgYellow)
stdout.write(&"{self.frames.len()}\n")
setForegroundColor(fgGreen)
stdout.write(&"DEBUG - VM:\tLength -> ")
setForegroundColor(fgYellow)
stdout.write(&"{view.len}\n")
setForegroundColor(fgGreen)
stdout.write("DEBUG - VM:\tTable -> ")
setForegroundColor(fgYellow)
stdout.write("[")
for i, e in frame.function.chunk.consts:
stdout.write(stringify(e))
if i < len(frame.function.chunk.consts) - 1:
stdout.write(", ")
stdout.write("]")
setForegroundColor(fgGreen)
stdout.write("\nDEBUG - VM:\tStack view -> ")
setForegroundColor(fgYellow)
stdout.write("[")
for i, e in view:
stdout.write(stringify(e))
if i < len(view) - 1:
stdout.write(", ")
stdout.write("]\n")
setForegroundColor(fgMagenta)
echo "DEBUG - VM: Current instruction"
setForegroundColor(fgGreen)
discard disassembleInstruction(frame.function.chunk, frame.ip - 1)
setForegroundColor(fgDefault)
proc run(self: var VM): InterpretResult =
## Chews trough bytecode instructions executing
## them one at a time: this is the runtime's
## main loop
var frame = self.frames[self.frames.high()]
var instruction: OpCode
when DEBUG_TRACE_VM:
var iteration: uint64 = 0
while true:
instruction = OpCode(frame.readByte())
{.computedgoto.} # See https://nim-lang.org/docs/manual.html#pragmas-computedgoto-pragma
when DEBUG_TRACE_VM: # Insight inside the VM
iteration += 1
self.showRuntime(frame, iteration)
case instruction: # Main OpCodes dispatcher
of OpCode.Constant:
# Loads a constant from the chunk's constant
# table
self.push(frame.readConstant())
of OpCode.Negate:
# Performs unary negation
let operand = self.pop()
try:
if not self.push(operand.negate()):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported unary operator '-' for object of type '{operand.typeName()}'"))
return RuntimeError
of OpCode.Shl:
# Bitwise left-shift
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.binaryShl(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '<<' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Shr:
# Bitwise right-shift
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.binaryShr(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '>>' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Xor:
# Bitwise xor
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.binaryXor(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '^' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Bor:
# Bitwise or
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.binaryOr(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '&' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Bnot:
# Bitwise not
var operand = self.pop()
try:
if not self.push(operand.binaryNot()):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported unary operator '~' for object of type '{operand.typeName()}'"))
return RuntimeError
of OpCode.Band:
# Bitwise and
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.binaryAnd(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '&' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Add:
# Binary +
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.sum(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '+' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Subtract:
# Binary -
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.sub(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '-' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Divide:
# Binary /
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.trueDiv(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '/' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Multiply:
# Binary *
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.mul(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '*' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Mod:
# Binary % (modulo division)
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.divMod(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '%' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Pow:
# Binary ** (exponentiation)
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.pow(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '**' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.True:
self.push(cast[ptr Bool](self.getBoolean(true)))
of OpCode.False:
self.push(cast[ptr Bool](self.getBoolean(false)))
of OpCode.Nil:
self.push(cast[ptr Nil](self.cached[2]))
of OpCode.Nan:
self.push(cast[ptr NotANumber](self.cached[4]))
of OpCode.Inf:
self.push(cast[ptr Infinity](self.cached[3]))
of OpCode.Not:
self.push(self.getBoolean(self.pop().isFalsey()))
of OpCode.Equal:
# Compares object equality
# Here order doesn't matter, because if a == b
# then b == a (at least in *most* languages, sigh)
self.push(self.getBoolean(self.pop().eq(self.pop())))
# Doesn't this chain of calls look beautifully
# intuitive?
of OpCode.Less:
# Binary less (<)
var right = self.pop()
var left = self.pop()
var comp: tuple[result: bool, obj: ptr Obj]
try:
comp = left.lt(right)
if system.`==`(comp.obj, nil):
self.push(self.getBoolean(comp.result))
else:
self.push(comp.obj)
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '<' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Greater:
# Binary greater (>)
var right = self.pop()
var left = self.pop()
var comp: tuple[result: bool, obj: ptr Obj]
try:
comp = left.gt(right)
if system.`==`(comp.obj, nil):
self.push(self.getBoolean(comp.result))
else:
self.push(comp.obj)
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '>' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.LessOrEqual:
var right = self.pop()
var left = self.pop()
var comp: tuple[result: bool, obj: ptr Obj]
try:
comp = left.lt(right)
if not comp.result and left == right:
comp.result = true
if system.`==`(comp.obj, nil):
self.push(self.getBoolean(comp.result))
else:
self.push(comp.obj)
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '<' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.GreaterOrEqual:
var right = self.pop()
var left = self.pop()
var comp: tuple[result: bool, obj: ptr Obj]
try:
comp = left.gt(right)
if not comp.result and left == right:
comp.result = true
if system.`==`(comp.obj, nil):
self.push(self.getBoolean(comp.result))
else:
self.push(comp.obj)
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator '>' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.Is:
# Implements object identity (i.e. same pointer)
# This is implemented internally for obvious
# reasons and works on any pair of objects, which
# is why we call nim's system.== operator and NOT
# our custom one
var right = self.pop()
var left = self.pop()
self.push(self.getBoolean(system.`==`(left, right)))
of OpCode.As:
# Implements type casting (TODO: Only allow classes)
var right = self.pop()
var left = self.pop()
try:
if not self.push(objAs(left, right.kind)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"unsupported binary operator 'as' for objects of type '{left.typeName()}' and '{right.typeName()}'"))
return RuntimeError
of OpCode.GetItem:
# Implements expressions such as a[b]
# TODO: More generic method
var right = self.pop()
var left = self.pop()
try:
if not self.push(left.getItem(right)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"object of type '{left.typeName()}' does not support getItem expressions"))
return RuntimeError
of OpCode.Slice:
# Implements expressions such as a[b:c]
var right = self.pop()
var left = self.pop()
var operand = self.pop()
try:
if not self.push(operand.Slice(right, left)):
return RuntimeError
except NotImplementedError:
self.error(newTypeError(&"object of type '{operand.typeName()}' does not support slicing"))
return RuntimeError
of OpCode.DefineGlobal:
# Defines a global variable
var name = cast[ptr String](frame.readConstant())
self.globals[name] = self.peek(0)
discard self.pop()
of OpCode.GetGlobal:
# Retrieves a global variable
var constant = cast[ptr String](frame.readConstant())
if constant notin self.globals:
self.error(newReferenceError(&"undefined name '{constant}'"))
return RuntimeError
else:
self.push(self.globals[constant])
of OpCode.SetGlobal:
# Changes the value of an already defined global variable
var constant = cast[ptr String](frame.readConstant())
if constant notin self.globals:
self.error(newReferenceError(&"assignment to undeclared name '{constant}'"))
return RuntimeError
else:
self.globals[constant] = self.peek(0)
of OpCode.DeleteGlobal:
# Deletes a global variable
# TODO: Inspect potential issues with the GC
var constant = cast[ptr String](frame.readConstant())
if constant notin self.globals:
self.error(newReferenceError(&"undefined name '{constant}'"))
return RuntimeError
else:
self.globals.del(constant)
of OpCode.GetLocal:
# Retrieves a local variable
self.push(frame[frame.readBytes()])
of OpCode.SetLocal:
# Changes the value of an already defined local variable
frame[frame.readBytes()] = self.peek(0)
of OpCode.DeleteLocal:
# Deletes a local variable
# TODO: Inspect potential issues with the GC
frame.delete(frame.readBytes())
of OpCode.Pop:
# Pops an item off the stack
self.lastPop = self.pop()
of OpCode.JumpIfFalse:
# Skips a certain amount of
# bytecode instructions
# if the object at the top of
# our stack is falsey
let jmpOffset = int frame.readShort()
if isFalsey(self.peek(0)):
frame.ip += int jmpOffset
of OpCode.Jump:
# Jumps a certain amount of bytecode
# instructions, unconditionally
frame.ip += int frame.readShort()
of OpCode.Loop:
# Loops back a certain amount of
# bytecode instructions, unconditionally
frame.ip -= int frame.readShort()
of OpCode.Call:
# Implements functions call
var argCount = frame.readByte()
if not self.callObject(self.peek(int argCount), argCount):
return RuntimeError
frame = self.frames[self.frames.high()]
of OpCode.Break:
discard # Unused (the compiler converts it to other stuff before it arrives here)
of OpCode.Return:
# Handles returning values from the callee to the caller
# and sets up the stack to proceed with execution
var retResult = self.pop()
# Pops the function's frame
discard self.frames.pop()
if self.frames.len() == 0:
discard self.pop()
return OK
discard frame.clear()
self.push(retResult)
frame = self.frames[self.frames.high()]
proc freeObjects(self: VM) =
## Frees all the allocated objects
## from the VM
when DEBUG_TRACE_ALLOCATION:
var runtimeObjCount = len(self.objects)
var cacheCount = len(self.cached)
var runtimeFreed = 0
var cachedFreed = 0
for obj in reversed(self.objects):
freeObject(obj)
discard self.objects.pop()
when DEBUG_TRACE_ALLOCATION:
runtimeFreed += 1
for cached_obj in self.cached:
freeObject(cached_obj)
when DEBUG_TRACE_ALLOCATION:
cachedFreed += 1
when DEBUG_TRACE_ALLOCATION:
echo &"DEBUG - VM: Freed {runtimeFreed + cachedFreed} objects out of {runtimeObjCount + cacheCount} ({cachedFreed}/{cacheCount} cached objects, {runtimeFreed}/{runtimeObjCount} runtime objects)"
proc freeVM*(self: VM) =
## Tears down the VM
unsetControlCHook()
try:
self.freeObjects()
freeObject(self.objects)
freeObject(self.stack)
freeObject(self.frames)
except NilAccessDefect:
stderr.write("A fatal error occurred -> could not free memory, segmentation fault\n")
quit(71)
when DEBUG_TRACE_ALLOCATION:
if self.objects.len > 0:
echo &"DEBUG - VM: Warning, {self.objects.len} objects were not freed"
echo "DEBUG - VM: The virtual machine has shut down"
proc initCache(self: var VM) =
## Initializes the static cache for singletons
## such as true and false
# TODO -> Make sure that every operation
# concerning singletons ALWAYS returns
# these cached objects in order to
# implement proper object identity
# in a quicker way than it is done
# for equality
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Initializing singletons cache"
self.cached =
[
true.asBool().asObj(),
false.asBool().asObj(),
asNil().asObj(),
asInf().asObj(),
nil,
asNan().asObj()
]
# We cache -inf as well
let nInf = asInf()
nInf.isNegative = true
self.cached[4] = nInf.asObj()
proc initStdlib*(vm: var VM) =
## Initializes the VM's standard library by defining builtin
## functions that do not require imports. An arity of -1
## means that the function is variadic (or that it can
## take a different number of arguments according to
## how it's called) and should be handled by the nim
## procedure accordingly
when DEBUG_TRACE_VM and not SKIP_STDLIB_INIT or not DEBUG_TRACE_VM:
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Initializing stdlib"
vm.defineGlobal("print", newNative("print", natPrint, -1))
vm.defineGlobal("printErr", newNative("printErr", natPrintErr, -1))
vm.defineGlobal("clock", newNative("clock", natClock, 0))
vm.defineGlobal("round", newNative("round", natRound, -1))
vm.defineGlobal("toInt", newNative("toInt", natToInt, 1))
vm.defineGlobal("toString", newNative("toString", natToString, 1))
vm.defineGlobal("type", newNative("type", natType, 1))
vm.defineGlobal("readLine", newNative("readLine", natReadline, -1))
when DEBUG_TRACE_VM and SKIP_STDLIB_INIT:
echo "DEBUG - VM: Skipping stdlib initialization"
proc initVM*(): VM =
## Initializes the Virtual Machine by
## creating the cache, setting signal
## handlers, loading the standard
## library and preparing the stack
## and internal data structures
when DEBUG_TRACE_VM:
echo &"DEBUG - VM: Initializing the virtual machine, {JAPL_VERSION_STRING}"
result = VM(globals: newSimpleHashMap())
result.initStack()
result.initCache()
result.initStdlib()
setControlCHook(handleInterrupt)
result.lastPop = cast[ptr Nil](result.cached[2])
when DEBUG_TRACE_VM:
echo &"DEBUG - VM: Initialization complete, compiled with the following constants: FRAMES_MAX={FRAMES_MAX}, ARRAY_GROW_FACTOR={ARRAY_GROW_FACTOR}, MAP_LOAD_FACTOR={MAP_LOAD_FACTOR}"
proc interpret*(self: var VM, source: string, file: string): InterpretResult =
## Interprets a source string containing JAPL code
when DEBUG_TRACE_VM:
echo &"DEBUG - VM: Preparing to run '{file}'"
self.resetStack()
self.source = source.asStr()
self.file = file.asStr()
self.objects.append(self.source)
self.objects.append(self.file)
when DEBUG_TRACE_VM:
echo &"DEBUG - VM: Compiling '{file}'"
var compiler = initCompiler(SCRIPT, file=file)
var compiled = compiler.compile(source)
# Here we take into account that self.interpret() might
# get called multiple times (like in the REPL) and we don't wanna loose
# what we allocated before, so we merge everything we already
# allocated and everything the compiler allocated at compile time
self.objects.extend(compiler.objects)
if compiled == nil:
# Compile-time error
compiler.freeCompiler()
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Result -> CompileError"
return CompileError
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Compilation successful"
# Since in JAPL all code runs in some
# sort of function, we push our global
# "code object" and call it like any
# other function
self.push(compiled)
discard self.callObject(compiled, 0)
try:
result = self.run()
except KeyboardInterrupt: # TODO: Better handling
self.error(newInterruptedError(""))
when DEBUG_TRACE_VM:
echo "DEBUG - VM: Result -> RuntimeError"
return RuntimeError
when DEBUG_TRACE_VM:
echo &"DEBUG - VM: Result -> {result}"