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#ifndef FORZA4_H
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#define FORZA4_H
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#include <structures.h>
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static int col;
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void setCollums(int collums);
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int getIndex(int i, int j);
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tile_t checkWin(tile_t *board, int pos, int rows, int collums);
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tile_t checkWinAll(tile_t *board, int rows, int collums);
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#endif |