cliet_setup

This commit is contained in:
Lorenzo Bianchi 2023-05-29 12:35:04 +02:00
parent e0ff583431
commit 06744b5b02
7 changed files with 86 additions and 75 deletions

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@ -37,6 +37,7 @@ typedef struct {
} game_end_t;
void setupServerMsgq();
void setupClientMsgq();
void rcvMsg(msg_t *msg);
void rcvMove(move_t *move);

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@ -6,6 +6,8 @@
extern pid_t _PIDS[2];
void sigHandlerServer(int sig);
void setupServerSignalHandler();
void setupServerSignalHandler();
#endif

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@ -18,43 +18,8 @@
#include <forza4.h>
#include <client.h>
int game_state; //FIXME: non ancora utilizzato
tile_t *boardClient;
void checkClientinput(int argc, char *argv[]);
void sigHandlerClient(int sig) {
// Ctrl+C
if (sig == SIGINT) {
//TODO: abbandono
sig = SIGTERM;
}
// Terminazione e chiusura terminale
if (sig == SIGTERM || sig == SIGHUP) {
// shm
if (boardClient) {
printf(PCLIENT "Detathing shm\n");
if (shmdt(boardClient) == -1) {
errExit("shmdt", "sigHandlerServer");
}
}
exit(0);
}
// Fine partita
if (sig == SIGUSR1) {
game_end_t winner;
rcvGame_end(&winner);
game_state = winner.winner;
//TODO:
kill(getpid(), SIGTERM);
}
}
//TODO: mettere main ma non l'ho fatto per makefile
int main(int argc, char *argv[]){
@ -62,54 +27,27 @@ int main(int argc, char *argv[]){
setupClient(argc, argv);
// SIGNAL
printf(PCLIENT "Setting up signal\n");
sigset_t mySet;
sigfillset(&mySet);
sigdelset(&mySet, SIGINT);
sigdelset(&mySet, SIGTERM);
sigdelset(&mySet, SIGHUP);
sigdelset(&mySet, SIGUSR1);
sigprocmask(SIG_SETMASK, &mySet, NULL);
if (signal(SIGINT, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGINT", "F4Client");
}
if (signal(SIGTERM, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGTERM", "F4Client");
}
if (signal(SIGHUP, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGHUP", "F4Client");
}
if (signal(SIGUSR1, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGUSR1", "F4Client");
}
//
// MSGQ
printf(PCLIENT "Setting up msgq\n");
key_t msgKey = ftok(KEYFILE, 'M');
_MSGQID = msgget(msgKey, IPC_CREAT | S_IRUSR | S_IWUSR);
if (_MSGQID == -1) {
errExit("msgget", "F4Client");
}
// msg
input_server_t input;
msg_t msg;
// msg
input_server_t input;
msg_t msg;
// msgrcv
printf(PCLIENT "Waiting for message...\n");
rcvMsg(&msg);
// msgrcv
printf(PCLIENT "Waiting for message...\n");
rcvMsg(&msg);
input = msg.server_in;
input = msg.server_in;
//
// SHM
printf(PCLIENT "Setting up shm\n");
int shmBoardid = getShmid();
boardClient = shmClientAt(shmBoardid);
_BOARD = shmClientAt(shmBoardid);
//
// SEM
@ -151,7 +89,7 @@ int main(int argc, char *argv[]){
while (1) {
// aspetto il mio turno
semOp(semid, msg.player_id, -1); // mettere id eccetera in var
printBoard(boardClient);
printBoard(_BOARD);
// input e controllo
printf(PCLIENT "Your Turn: ");
@ -159,14 +97,14 @@ int main(int argc, char *argv[]){
int pos;
do {
scanf("%d", &move.move);
move.move = checkMove(boardClient, move.move - 1);
move.move = checkMove(_BOARD, move.move - 1);
} while (move.move == -1);
// mando mossa al server
sndMove(&move);
semOp(semid, msg.player_id, -1);
printBoard(boardClient);
printBoard(_BOARD);
printf(PCLIENT "Waiting for oponent\n"); //FIXME: solo se la partita non è finita
}

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@ -19,7 +19,13 @@
void checkClientinput(int argc, char *argv[]);
void setupClient(int argc, char *argv[]) {
// CHECK INPUT
checkClientinput(argc, argv);
// MSGQ
setupClientMsgq();
}
void checkClientinput(int argc, char *argv[]){

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@ -19,6 +19,15 @@ void setupServerMsgq() {
sndId();
}
void setupClientMsgq() {
printf(PCLIENT "Setting up msgq\n");
key_t msgKey = ftok(KEYFILE, 'M');
_MSGQID = msgget(msgKey, IPC_CREAT | S_IRUSR | S_IWUSR);
if (_MSGQID == -1) {
errExit("msgget", "F4Client");
}
}
void openMsgq() {
key_t msgKey = ftok(KEYFILE, 'M');
_MSGQID = msgget(msgKey, IPC_CREAT | S_IRUSR | S_IWUSR);

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@ -101,4 +101,59 @@ void setSignal(int sig) {
if (signal(sig, sigHandlerServer) == SIG_ERR) {
errExit("signal", "f4Server");
}
}
void sigHandlerClient(int sig) {
// Ctrl+C
if (sig == SIGINT) {
//TODO: abbandono
sig = SIGTERM;
}
// Terminazione e chiusura terminale
if (sig == SIGTERM || sig == SIGHUP) {
// shm
if (_BOARD) {
printf(PCLIENT "Detathing shm\n");
if (shmdt(_BOARD) == -1) {
errExit("shmdt", "sigHandlerServer");
}
}
exit(0);
}
// Fine partita
if (sig == SIGUSR1) {
game_end_t winner;
rcvGame_end(&winner);
//TODO:
kill(getpid(), SIGTERM);
}
}
void setupClientSignalHandler(){
printf(PCLIENT "Setting up signal\n");
sigset_t mySet;
sigfillset(&mySet);
sigdelset(&mySet, SIGINT);
sigdelset(&mySet, SIGTERM);
sigdelset(&mySet, SIGHUP);
sigdelset(&mySet, SIGUSR1);
sigprocmask(SIG_SETMASK, &mySet, NULL);
if (signal(SIGINT, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGINT", "F4Client");
}
if (signal(SIGTERM, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGTERM", "F4Client");
}
if (signal(SIGHUP, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGHUP", "F4Client");
}
if (signal(SIGUSR1, sigHandlerClient) == SIG_ERR) {
errExit("signal SIGUSR1", "F4Client");
}
}

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@ -20,7 +20,7 @@ input_server_t _INPUT_S;
input_server_t checkServerInput(int argc, char *argv[]);
void setupServer(int argc, char *argv[]){
// CHECK_INPUT
// CHECK INPUT
_INPUT_S = checkServerInput(argc, argv);
_ROWS = _INPUT_S.rows;