# Stub type declarations for peon's intrinsic types type int64* = object { #pragma[magic: "int64"] } type int32* = object { #pragma[magic: "int32"] } type int16* = object { #pragma[magic: "int16"] } type int8* = object { #pragma[magic: "int8"] } type uint64* = object { #pragma[magic: "uint64"] } type uint32* = object { #pragma[magic: "uint32"] } type uint16* = object { #pragma[magic: "uint16"] } type uint8* = object { #pragma[magic: "uint8"] } type float64* = object { #pragma[magic: "float64"] } type float32* = object { #pragma[magic: "float32"] } type bool* = object { #pragma[magic: "bool"] } type string* = object { #pragma[magic: "string"] } type any* = object { #pragma[magic: "any"] } type inf* = object { #pragma[magic: "inf"] } type nil* = object { #pragma[magic: "nil"] } type nan* = object { #pragma[magic: "nan"] } type auto* = object { #pragma[magic: "auto"] } type typevar* = object { #pragma[magic: "typevar"] } # Some convenience aliases type int* = int64; type float* = float64; type i64* = int64; type u64* = uint64; type i32* = int32; type u32* = uint32; type i16* = int64; type u16* = uint64; type i8* = int32; type u8* = uint32; type f64* = float64; type f32* = float32; type SignedInteger* = int64 | int32 | int16 | int8; type UnsignedInteger* = uint64 | uint32 | uint16 | uint8; type Integer* = SignedInteger | UnsignedInteger; type Number* = Integer | float64 | float32;