# nimdeque Various deque implementations in pure nim. A deque (short for "double-ended queue") is a data type that is optimized for access towards its ends. A deque's most interesting feauture is the ~O(1) time that it takes to pop/append at either ends (as opposed to regular lists where appending at the beginning is an O(n) operation). ------------------------ ## Examples ### LinkedDeque A `LinkedDeque` is a deque based on a doubly linked list. ```nim import nimdeque queue = newLinkedDeque[int]() # Appends at the end queue.add(1) queue.add(2) queue.add(3) # Prepends at the beginning queue.addLeft(0) queue.addLeft(-1) queue.addLeft(-2) # Pops the first element in O(1) time queue.pop() # Pops the last element in O(1) time queue.pop(queue.high()) # This can also be written as queue.pop(^1) # Pops element at position n queue.pop(n) # Supports iteration for i, e in queue: echo i, " ", e # Reversed iteration too! for e in queue.reversed(): echo e echo queue.len() echo 5 in queue # false echo 0 in queue # true # Item accessing works just like regular sequence types in Nim. # Note that the further the item is from either end of the # queue, the higher the time it takes to retrieve it. For # fast random access, seqs should be used instead assert queue[0] == -1 assert queue[^1] == queue[queue.high()] # It's possible to extend a deque with other deques or with seqs # of compatible type var other = newLinkedDeque[int]() other.add(9) other.add(10) queue.extend(@[5, 6, 7, 8]) queue.extend(other) # Clears the queue in O(1) time queue.clear() # Clears the queue in O(n) time queue.clearPop() ``` --------------------- ## Notes - All queue constructors take an optional `maxSize` argument which limits the size of the queue. The default value is 0 (no size limit). When `maxSize > 0`, the queue will discard elements from the head when items are added at the end and conversely pop items at the end when one is added at the head. Calling `insert` on a full queue will raise an `IndexDefect` - Two deques compare equal if they have the same elements inside them, in the same order. The value of `maxSize` is disregarded in comparisons - Calls to `extend()` **do not** raise any errors when the queue is full. They're merely an abstraction over a for loop calling `self.add()` with every item from the other iterable - Deques in this module do not support slicing. Use the built-in `seq` type if you need fast random accessing and/or slicing capabilities - The objects in this module are **all** tracked references! (Unlike the `std/deques` module which implements them as value types and gives `var` variants of each procedure) ## Disclaimer This is mostly a toy, there are no performance guarantees nor particular optimizations other than very obvious ones. With that said, the collections _do_ work and are tested somewhat thoroughly (please report any bugs!). The tests directory contains some benchmarks as well as the test suite used to validate the behavior of the queues. ## Why? There's std/deques! 1. I was bored during my programming class 2. That only provides a deque based on `seq`s 3. The deque in that module is a value type 4. I was bored during my programming class ## Performance against a regular seq Most people probably know that a data structure optimized for access towards both ends will be several times more efficient than a general purpose container. The performance difference between a regular dynamic array like Nim's `seq` type is very noticeable: `LinkedDeque` is anywhere from 30 to 2913 times faster at operating near the ends, depending on the platform and compiler (compiled with `-d:release` or higher). The usual expected speedup lies anywhere from 30 to ~400-500 times faster than a `seq`, especially if many operations are done sequentially. ## TODOs There are many possible implementations for double-ended queues: the current one is based on the usual textbook implementation of a doubly linked list, but that isn't the best choice for cache locality and has significant memory overhead for each link in the chain; Other possibilities involve using a list of subarrays to alleviate both of these issues, while some other options make use of ring buffers or specialized dynamic arrays growing from the center that can be used to allow even fast random accessing and can be made really efficient using lazy evaluation. The goal of this module is to implement most (possibly all) of these approaches, because I find them fascinating.