#ifndef MY_OPERATOR #define MY_OPERATOR #include #include "my_structures.h" using namespace std; ostream& operator<<(ostream& out, Matrix& mat); istream& operator>>(istream& in, Matrix& mat); ostream& operator<<(ostream& out, Graph& list); ostream& operator<<(ostream& out, vector>& mat); Color operator++(Color& obj); // ++x Color operator++(Color& obj, int); // x++ #endif