#include #include #include #include #include void semOp(int semid, short sem_num, short sem_op) { struct sembuf sop = {.sem_num = sem_num, .sem_op = sem_op, .sem_flg = 0}; if (semop(semid, &sop, 1) == -1) { errExit("semop", "semOp"); } } int getSemid(key_t key, int size){ int semid = semget(key, size, S_IRUSR | S_IWUSR | IPC_CREAT); if (semid == -1) { errExit("semget", "getSemid"); } return semid; } // mette i semafori a 0 e 2 void resetServerSem(int semid){ unsigned short val[3] = {0, 0, 0}; // player1, player2, server union semun arg; arg.array = val; if (semctl(semid, 0 , SETALL, arg) == -1) { errExit("semctl", "getSemid"); } }