#include #include #include void msgRcv(void *msgp, size_t size, long mtype) { if (msgrcv(_MSGQID, msgp, size, mtype, 0) == -1) { perror("test"); errExitMsg("msgrcv"); } } void rcvMsg(msg_t *msg) { msgRcv(msg, sizeof(msg_t) - sizeof(long), MSG); } void rcvMove(move_t *move) { msgRcv(move, sizeof(move_t) - sizeof(long), MOVE); } void rcvPlayer(player_ds *player) { msgRcv(player, sizeof(player_ds) - sizeof(long), PLAYER); } void rcvGame_end(game_end_t *game) { msgRcv(game, sizeof(game_end_t) - sizeof(long), GAME_END); } void msgSnd(void *msgp, size_t size) { if (msgsnd(_MSGQID, msgp, size, 0) == -1) { errExitMsg("msgsnd"); } } void sndMsg(msg_t *msg) { msgSnd(msg, sizeof(msg_t) - sizeof(long)); } void sndMove(move_t *move) { msgSnd(move, sizeof(move_t) - sizeof(long)); } void sndPlayer(player_ds *player) { msgSnd(player, sizeof(player_ds) - sizeof(long)); } void sndGame_end(game_end_t *game) { msgSnd(game, sizeof(game_end_t) - sizeof(long)); }