#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include input_server_t _INPUT_S; input_server_t checkServerInput(int argc, char *argv[]); void setupServer(int argc, char *argv[]){ // CHECK INPUT _INPUT_S = checkServerInput(argc, argv); _ROWS = _INPUT_S.rows; _COLLUMS = _INPUT_S.collums; // MSGQ printf(PSERVER "Setting up msgq\n"); setupServerMsgq(); // SIGNAL printf(PSERVER "Setting up signals\n"); setupServerSignalHandler(); // SEM printf(PSERVER "Setting up sem\n"); setupServerSem(); // SHM printf(PSERVER "Setting up shm\n"); setupServerShm(); } input_server_t checkServerInput(int argc, char *argv[]){ if (argc < 5) { printf("\033[92m\033[39m ./F4Server ROW COL PLAYER1 PLAYER2\n" "\t- ROW \t\tnumber of rows\n" "\t- COL \t\tnumber of rows\n" "\t- PLAYER1 \tplayer one token\n" "\t- PLAYER2 \tplayer two token\n" ); exit(EXIT_SUCCESS); } else if (argc > 5) { errExitMsg("To many arguments"); } input_server_t input = { .collums = atoi(argv[1]), .rows = atoi(argv[2]), .player1Token = argv[3][0], .player2Token = argv[4][0] }; if (input.collums<5 || input.rows<5) { errExitMsg("To few rows or collums"); } if (!isprint(input.player1Token) || !isprint(input.player2Token)) { errExitMsg("Invalid player token"); } return input; }